2D/3D games for mobile & desktop
In short
I develop 2D and 3D games for mobile and desktop, mostly with Unity or Godot. I work with indie creators who have a game idea, businesses that want a branded game and teams that need a playable prototype for investors. You receive a playable build, the source code and a build ready for the app stores or Steam.
- From
- $240
- Delivery
- 14 days
- Revisions
- 3 revisions
- Unity
- Godot
What you get
What's included in this service?
2D & 3D games
Platformers, puzzles, hyper-casual or arcade, with gameplay and controls that fit the genre.
Mobile & desktop
iOS, Android, Windows and macOS builds from a single project.
Smooth performance
Scenes optimized for a steady frame rate, even on mid-range phones.
Scores & progress
Level system, save data, leaderboards and achievements.
Ads & purchases
Rewarded ads, in-app purchases and a remove-ads option.
Tested build
Playtesting on real devices and bug fixing for a release-ready build.
Process
How we move, step by step
You always know what's happening — no surprises, weekly progress.
- 01
Game concept
We agree on the genre, target platforms, core mechanic and scope.
- 02
Prototype
I make the core mechanic playable fast, so we see early whether it's fun.
- 03
Development
Levels, UI, sound and art come in; regular test builds let you follow progress.
- 04
Testing & balance
Playtesting across devices, difficulty tuning and performance work.
- 05
Release
Builds and release support for the App Store, Google Play, Steam or itch.io.
Technologies
Tools I use
- Unity
- Godot
Packages
Pick the package that fits
Prices are starting points; once your project is clear I send a tailored quote.
Basic
$240
14 days · 2 revisions
- 2D game with one core mechanic
- Up to 5 levels
- One platform (mobile or desktop)
- Source code included
- Most popular
Standard
$700
30 days · 3 revisions
- 2D or simple 3D game
- Up to 20 levels, menus and settings
- iOS + Android or Windows + macOS
- Ads and leaderboard
- Store release included
Pro
$1,600
60 days · 5 revisions
- Full-scope 2D/3D game
- Mobile and desktop together
- In-app purchases and achievements
- Analytics and cloud saves
- 60 days of free support
Prices are set in Turkish lira; the amount shown is approximate, based on the daily rate.
FAQ
Questions about this service
Can't find your answer? Just message me on Telegram.
Unity for most projects and Godot for lightweight 2D games. If you need a specific engine, I can work with it.
If you have your own assets I use them; otherwise we go with properly licensed asset packs. If you need custom art, we can bring in an artist, priced separately.
Yes. The Standard and Pro packages include builds and submission support for the App Store, Google Play or Steam; the developer accounts are opened in your name.
No — nobody can honestly guarantee downloads or revenue. My job is a smooth, bug-free, release-ready game, and an early prototype lets you see from the start whether the idea is fun.
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Let's
get started.
Tell me about your project and I'll get back to you the same day with a roadmap and a quote.